Ben (DM), Drew, Shane, Thom, Matt
Despite repeated requests to have a quick look at the overview and the rules, I turned up not having done a sausage. Nobody tells *me* how to prepare for games night! I preferred to pass this off as a chance to give the good folks at home a chance to get up to speed as Ben graciously gave an overview.
A bit of time was spent prepping characters and their goals/redemption stories. Things kicked of with us being sent out to check a ship, with each of us having different secret missions . . . oooohhhhh scary. The party was fairly diverse with an Astro Plumber (Thom), a God Botherer (Shane), a Cyber Hacker (Drew) and an Ex-Military Gumshoe (Matt). We also had a few Marines tagging along to help us out of the tight spots.
One thing I liked is the ability for most things to happen in a freeform way. There aren’t necessarily restrictions. If it’s plausible, it’s accepted. I also liked the idea of secret missions which I assume will not always align between players. It builds a healthy amount of distrust, especially as we are a disparate group, not the usual group of adventurers working together.
The adventure started badly with what appeared to be derelict ship and got worse when we found a decapitated body and giant score marks in a storage room. A quick check of the body revealed it was indeed dead. What was worse is that the head appeared to have been sliced off, never a good sign.
More to come when I listen through the audio and remember the exact order of events. Things got a little hazy after the fourth stiff drink . . .
Click below to listen in your browser or right click the “download” link to save to your computer. WARNING: the session goes for over 3hrs and is a 100meg download